Showing posts with label evil geniuses. Show all posts
Showing posts with label evil geniuses. Show all posts

Friday, June 20, 2014

The Anatomy of a Base Race


by Jerrod "Thousand Eyes" Steis

The Weakness of the Split Push

LCS Week Four brought two intense base-race games. Victory came before a lot of people even realized the game was ending. The games were split, ironically, between NA and EU. Fnatic vs. Alliance and EG vs. LMQ. In both games the advantage seemed to be going in favor of the eventual loser. Fnatic had a strong kill lead and they were in control of the speed of the game. EG had been ahead in gold even after the game was over. Both Alliance and LMQ made critical choices to swing the momentum of the game in their favor and force the enemy into a hard decision.

First up, Fnatic against Alliance. Everyone was looking forward to this game as a close match-up. Fnatic were the winners of the Spring Split but were looking lackluster and sloppy in their first few games this summer. Alliance were the front-runners and despite their few losses, they looked like a powerhouse. I’d like to take a moment to look at the lineup for each team.


Fnatic in my opinion had the better pick/ban phase here. Banning out the popular Lee Sin jungle is always good because he’s far and away the best right now. Jax was nice as well because Fnatic’s comp just isn't built to handle a late game Jax (No one could stop his split push) and Wickd has been known to pull it out.

Fnatic first-picked Braum as soon as they saw he was left open. This was particularly surprising to me and I’m sure Fnatic as well. What was more surprising was after Alliance made their two picks, Twitch was still open. Rekkles had an outstandingly scary game on Twitch the day before against SK and to leave the rat open and not pick him away from Rekkles is either a slap in the face or stupid. To be fair though, Alliance did pick away Lucian because of the synergy that Braum and Lucian’s passive have. Cyanide also picked up Evelynn at the same time to go with the stealth theme. Then they rounded it all up with a Twisted Fate and Shyvana pick-up. All around, Fnatic built a solid team that not only was full of champs that are strong in the meta, but also work pretty well together.

If you look closely, Fnatic’s team is really focused on controlling the map and forcing mid game team fights. Twisted Fate, Evelynn and Twitch can all show up on someone without them realizing how out of position they are. Once the fight starts, Shyvana can come flying in if needs be and Braum can protect the possibly slightly out of position Twitch. Laning would be the weakness for Fnatic if one would guess. Especially if you look at their match-ups.


I feel Alliance really fell behind right from the start with their picks and bans. First of all, letting Braum though was a bit of a mistake. It literally forced them to pick up Lucian and let Twitch through to Rekkles. Ziggs was a nice ban, however, as was Morgana since Nyph picked up Thresh. The early Kayle pick was actually very well-played. Kayle has the amazing versatility of going almost anywhere (of course her professional viability has been top and mid). This left Wickd and Froggen the ability to trade Kayle off into whatever lane they felt would be better. She ended up going top to handle Shyvana, with Froggen taking Leblanc with the final pick to bully Twisted Fate early on and make sure his Level 6 ganks would be forced with either low health or after backing to base. Elise was a pretty standard pick, considering Evelynn and Lee Sin were off the board as of that time, leaving her as the only standard left.

 Alliance built their team around picking people off when they tried to rotate. While Kayle was a nice flex pick, I don’t really think she fit well with this composition. Kayle is a constant damage mage who can make a hyper carry invulnerable for a short amount of time. No one on her team can make a lot of use out of her ult other than herself. Lucian should be able to kite effectively with The Culling and Relentless Pursuit, and Froggen is all about bursting people and leaving immediately. Invulnerability is never a bad thing to have, but it’s value on this team is lacking compared to what some other top laners may have been able to bring. The rest of the team, however, can grab someone and burst them down before the enemy knows what happened to them.

Game

Now into the game. Shook on Elise starts with a pink ward over extra pots. This is a very smart pick up from Shook. He knew he could use the spiderlings to tank jungle minions and used the extra gold to try and track down Evelynn. Both teams set up and protect their buffs, a much different strategy than what had been occurring that day. In fact, we ended up with standard lane match-ups. It’s important to note this because this is a huge win for Alliance.

Alliance had a team made of people who were strong laners/dueling champs. If Fnatic had forced a lane swap and given free farm to Twitch and later on let Shyvana get some after lanes had pushed, they would have been able to avoid most fights until they hit their mid to late game spike. Alliance would have had to force picks and make themselves vulnerable.

When I saw the composition and how the lanes had worked out to be standard, I had expected Shook to try and make an early gank and play off the advantage all of the laners had. Shook never even attempted a gank until late in the game, and even then he wasn't successful. At the 5:00 mark, there had been almost no immediate action in the game. Alliance’s passiveness was making them lose before they even fought. Even worse, Soaz’s Shyvana was outfarming Wickd on Kayle. It was only a slight lead, but the fact that Kayle hadn't dominated that lane was a bad sign.

Thirty seconds later, Cyanide made the first gank at bottom lane. YellOwStaR jumped forward on Braum and got a quick start on his passive onto Thresh. Twitch followed up and Evelynn showed herself right after. Nyph flashed backwards to try and escape, but the sudden pressure was too unexpected. He went down and Tabzz escaped. Rekkles was already 1/0/0. A minute afterwards, Evelynn goes bot one more time in the same fashion. Still no pinks bought by Nyph and there’s a similar outcome. This time Wickd on Kayle tries to turn things around with a teleport to a ward, but they get nothing from it and run off. Twitch gets another kill.

At a quick glance you’d say Rekkles is already way ahead, but if you would look at CS at this time, Tabzz’s Lucian was up 25 creeps. So if we assume a 400 gold first blood plus a second kill at 300, Rekkles has 700 gold extra. However, take an average of 22 gold per CS and Lucian makes up 550 of that gold, putting Rekkles up only 150 - not even enough for a non-consumable item. The fact that Lucian was that far ahead in CS was huge in keeping him in the game. If they had been even, Rekkles most likely would have run away with the game.

There’s a lull in the action until 9:00. Fnatic coordinates a tower dive on Kayle in top. The combination of Evelynn, TF's ult, and Shyvana is enough to overpower Wickd’s ult and they take a clean kill with Soaz’s Dragon’s Descent being used to escape the tower aggro. This was a well-played gank which led to Fnatic taking the first tower. However, Alliance realized how many members were in the top lane, and took dragon right afterwards, unknown to Fnatic. Despite Fnatic completely controlling the game and making all of the early moves, they’re only ahead by 1k gold.

At 12:15, Fnatic make a bold move and pull a 5-man gank bottom using both TF's ult and Shyvana teleport. The gank is successful in gaining a kill on Thresh for Shyvana, but with all of the resources used, Kayle is able to free farm top. Fnatic split up afterwards, and while sitting in the bottom mid brush, Evelynn is caught out. After a small tussle, Shook’s Elise takes the kill. He is chased down by Xpeke directly afterwards, making it an even trade. Of course, an even trade is better for a team that is behind. It seemed like Fnatic wanted to take the dragon, but they didn’t realize Alliance already took it.

While trying to siege mid around the 14:40 mark, Nyph tosses out a hook and hits Shyvana. At first it seems Alliance just wants to poke at her for a  bit, but they keep poking into a full engage. After spending so much time and energy on Shyvana they have no abilities to use on anyone else when Fnatic tower dives. Cyanide gets a revenge kill on Elise, and Lucian is chased out through the jungle by Braum and Twitch. With a quick flash, Rekkles takes the kill. Alliance did, however, keep their tower up through all of this.

16:00 in,  Alliance take the second dragon. At this point Fnatic have improved their lead, but only to 2k gold. Considering the amount of pressure they’ve been flaunting and control they had, most people would have assumed they were far ahead, but Alliance’s dragons and CS on Lucian were keeping them in the game.

Finally, Fnatic get the mid tower they had been sieging at 17:15. However, after all of this time Alliance has taken Fnatic’s mid tower low as well. Fast-forward to 21:08. Xpeke TF ults down into bottom. A critical thing to notice here is this is 45 seconds before the next dragon spawn. Fnatic had no timer and if they did, I doubt they would have used TF’s ult so soon. They get no immediate kills out of it. At the same time, right at dragon, Leblanc and Kayle  get split by Braum and Evelynn. Braum ults onto Froggen and Evelynn pops her ult on Kayle. At first, it seemed like they were going to split targets, but right after the Braum ult, YellOwStaR turns right around and jumps onto Cyanide. Wickd ults himself, moves over to the red side wall and flashes over. Fnatic have control for the third dragon, but head to bottom in order to siege the tower first. Remember, Fnatic don’t have the timer for dragon..
           
This was a mistake as once again, Alliance move forward and start dragon at 22:00. Nyph zones out Fnatic once they realize and make their way over with a well-placed box. Kayle and Leblanc poke while Elise and Lucian take the dragon with their better sustained damage. Alliance takes the third dragon and as Fnatic attempts to back off, YellOwStaR moves late and is caught by a Thresh hook. He’s low health from the small engage before and is quickly taken out.

Here is where the magic happens. Because Alliance made a good pick and had kept themselves in the game as far as gold is concerned, they rush mid to take the low turret. As most of the team takes mid, Leblanc runs interference in the jungle by wraiths, forcing Soaz and Cyanide to take a much longer route into their base. Note that it’s only Shyvana and Evelynn though. Rekkles and Xpeke have gone back to bottom to try and counter push.

With all five mid, Alliance are able to out shove the strong pushers of TF and Twitch. As they take down the inhibitor tower, Soaz sits back and Braum moves up to try and stall, but he is hooked when the tower gets low. Once the tower is down completely, they go all in and kill YellOwStaR once again, following up on Shyvana right after. Evelynn finally comes in behind Alliance as they close in on the nexus. This whole time Twitch was pushing continuously. Xpeke, on the other hand, had second thoughts and started walking back to base. However, as Soaz went down he changed his mind again and popped his ult to go back to push with Twitch.

Xpeke and Rekkles back as their nexus turrets go down, but at this point it’s too late. Alliance closed it out and won the game with some great strategical play that set themselves up to capitalize on Fnatic’s positioning. While this was definitely some great play by Alliance, Fnatic really mispositioned and had split their calls in what they wanted to do. Alliance made a great play in not only starting the dragon, but starting it from the side where they could easily transition into the mid tower that was about to die. The fact that they kept going was purely because of Fnatic’s misplay from there.

To avoid redundancy, I’m going to look at the pick ban phase and only the shift for EG/LMQ.


All in all EG have a solid team fight team, right off the bat you can tell their plan is to let Jax get big and just sustain under tower while he split pushes. Ziggs and Lucian have all the abilities necessary to keep their towers alive and just hold out. I believe the Lee Sin pick was partially because of Helios’ ability to make plays with him and to get Jax rolling early. The bans that EG focused on were things that would either shut down Jax in top lane or basically anything that they felt would let LMQ get a lead early. LMQ have a great ability to snowball a lead when ahead.


LMQ built a composition based on poking out EG. It’s an interesting concept and late game one would think EG would have the advantage, barring some great Caitlyn Peacemakers and Nidalee spears. Braum is great for disengaging and Shyvana is just going to tank out the Ziggs and Lucian damage, since Shyvana can’t handle Jax late game. LMQ’s bans were similar to EG’s in that they were attempting to ban out the strong/known champions that EG plays. Also, Lulu and Corki would be able to clear waves, and while they did let Ziggs through, that’s about it.

Game

4:00 in Helios ganks top and First Bloods Ackerman’s Shyvana with a quick tower dive, but Shyvana gets a kill in response. The kill went over to Jax though, which is exactly what they wanted to get out of that. If Jax can split, EG will win.

At 6:45 Helios is caught out trying to snowball Pobelter’s lead in mid. NoName and Mor had roamed to help Nidalee, who was getting poked out. After some dancing and Pobelter being zoned out, XiaoWeiXiao tosses a spear from the distance to get the kill. The fact that Mor was able to roam came from how Vasilii had dominated with his Caitlyn in lane, gaining 52 CS at this time over Altec’s 36 on Lucian.

Once we hit 10:00, we see Helios and NoName, who had been mirroring each other all game, connect by LMQ’s red buff. While taking a pink, Helios gets cocooned, but Pobelter was quicker on the draw - following up and as soon as he’s free. He combos with Pobelter’s bombs to kick NoName back for the kill. While all of this is happening, Innox and Ackerman were having a brawl, with Innox about to die. Pobelter and Helios made the smart roam up after their kill and gave Jax a jump out, and Ziggs cleaned up the kill on Shyvana afterwards. At this point, EG was still down in gold from lost dragons. They had traded this off in order to get Jax fed, which was working well.

After Jax gets a solo kill on Shyvana, EG made rotations and took all three outer towers, pulling themselves up to a 6k gold lead. Jax, having a Blade of the Ruined King and a Phage at this point, was becoming a late game terror, compared to Ackerman - who had no complete items at this point. At around 19:00, EG decides to pressure LMQ’s blue buff. Nidalee is caught with a binding after LMQ laid down some poke. Mor jumps to protect his mid laner and is successful, but a clutch teleport nets Jax a kill as they disengage. Meanwhile, Helios takes down Elise back further in the jungle. EG, up until this point, had been pressuring their lead well, and getting their Jax fed enough to split.

And once again we come to the base race. At a whopping 46:20 total time, LMQ had taken Baron and were sieging mid lane as five. As Jax split pushes the bottom, Lucian drops The Culling to deter LMQ off of the mid inhibitor tower. Ziggs drops the Mega Inferno Bomb as well. Mor shields The Culling, and the Mega Inferno Bomb does not hit many targets. This prompts LMQ to engage, knowing they had an ultimate advantage in fight, as well as the fact that they were baroned-up and able to tank tower because they were at late game status. As the tower went down and the Culling ended, Braum uses his ultimate and knocks up Pobelter. Krepo makes a mistake here and shields Altec’s Lucian (who had a Banshee’s Veil spell shield) and not Pobelter, who receives all of the knock up and is immediately deleted.

Altec and Krepo focus their damage on the tanky Elise, and Helios uses his kick on Shyvana on the side of the fight and achieves nothing with it. LMQ lost Braum in exchange for Ziggs, and is still strong enough to win a 4v3 fight. Innox and LMQ both take inhibitors and move on to nexus turrets. However, the crucial fact here is that Ziggs is down for EG. They have no way to keep all of LMQ off the tower. All of their damage left is single target. That, in addition to all of LMQ having a way to speed up their attack speed. Jax had no way of matching their speed. He makes the mistake of trying to teleport back to a dying tower, wasting any possibility of winning the game.

Closing Thoughts


So what has been learned? If you’re planning on split pushing, you have to be able to stall while your fed duelist takes towers as soon as it turns into a base race. Even the most fed split pusher will lose out to more bodies on the opposing team. Fnatic couldn't agree on what they wanted to do. They floundered and let Alliance walk right into their base. And when Fnatic called their bluff, Alliance went deep in and took the game in the confusion. EG’s mistakes came from not pressuring with their top laner enough. They got Jax ahead and did nothing with it while LMQ slowly poked their way back into the game. The fact that LMQ ran a poke team was what really won them the game, because it became a fight of who could hit skillshots, and the last fight especially showed that LMQ was on top of that.

            

Wednesday, June 11, 2014

Do Transfers Create an Identity Crisis?



by Reece "Sabrewolf" Dos-Santos

We've begun to see an increase in international transfers and signings between the pro teams which is something we all should have come to expect with so many different teams and leagues. The most noticeable trend at this moment is the movement of Korean players to leagues across the world. In recent times, we've seen Seraph move to CLG, MakNooN, Winged, SuNo, Lactea and Olleh move to Brazil and Helios may be the latest addition to Evil Geniuses.

A rising concern is the identity crisis that could occur from teams heavily populated by other regions performing at international events. Fans will obviously want to cheer for their nation’s talent at international events the same way it is in events like the World Cup for football/soccer. Inevitably the mixture of Korean players, Chinese players and European players in the NA LCS basically voids the discussion on “which region is better” as relative nations could claim that “Bjergsen is still Danish” (as Deficio often likes to reminds us). But what we really need to do is accept that once you enter a different league, you represent that league no matter what your background is. Each region should still be represented in the majority by their own players, but there shouldn't be a hostility towards transfers from other regions.

I believe that true integration between teams worldwide will help to create a healthy international community within the LoL pro scene and will gradually help to make each league more exciting and diverse. The NA scene on a whole has benefited immensely in terms of popularity and competition since the introduction of key European players, LMQ, and Seraph from Korea. Competition is fiercer and this overall provides a better experience for the viewers as well as the players who work harder to produce upsets and exciting brawls. With more international representation across the leagues the community will find more incentive to watch leagues aside from their own. I myself have found more reason to watch the NA scene since the movement of Evil Geniuses and I’m sure that LMQ have Chinese fans that watch their NA LCS games in the same regard.

There is however a risk of domino effect that comes along with an expanding transfer market in that when one team invests in the aid of a Korean player, others will gradually do the same in order to keep up. In a professional scene like LoL’s where stability is essential for players, the last thing they need is the threat in the back of their mind that they may be eventually axed in favour of an international alternative. Perhaps stability of job is a main reason why we've seen an increase in movement of Korean players abroad as the scene in Korea is very fast paced and demanding. There is much less room for error, let alone continuous error, and under-performers are almost certainly dropped in favour of fresh hungrier blood.

There is a fine balance that needs to be considered with the LCS when it comes to transfers - the balance between stability and over-complacency. To create a stable environment, teams shouldn't really encourage dropping players midway through a split, as this harms both the team and the players. Evidence of this would be Selfie and KottenX for the Supa Hot Crew and Millenium, who needed time to grow into their new teams and develop into the crucial players they are now. Players should be entitled to play the whole split they are contracted for, or at least be rotated out for the substitutes that exist within the team already rather than axing them for someone new completely. Otherwise, what’s the point of having those subs in the first place? Rotating and battling for your spot on a team with a sub provides incentive to improve and develop as it did with EG in summer split of EU and certainly gave Snoopeh a new lease on life in terms of his performance when he was re-introduced into the starting line-up. I know if I was a player knowing that somewhere on Reddit there was a huge thread discussing my “replacement,” my performance would suffer. But what’s also important is knowing when a certain team structure just isn't working. Gambit’s failure to see this is partially what has led to their gradual season by season decay while Froggen’s realization lead to the new super team that is Alliance.

As long as players can find stability within their teams, and not every problem is solved by bringing in a Korean player, transfers should never be a problem for the LoL pro scene.

Thursday, May 22, 2014

Auf Wiedersehen, Yellowpete.

Nooo, not our Yellowpete! Nooo. Although...on second thought...Evil Geniuses have been having a rough patch, bottom lane hasn't been fabulous, and there's no denying Altec has serious talent. Sure, we don't like seeing anyone replaced, especially when they've been with us for so long, but player swaps have become a necessary evil in the NA LCS, and I don't doubt there will be more of them as this split gets underway.  

(Wait..didn't I beat you in this game?)

Yellowpete bowed out graciously on the Evil Genuises' website, saying, "There is no arguing about the fact that my performance within the last couple of months has not been what I want or the team needs it to be. After closely watching the tryouts period, I believe that this is a change that can have a positive effect on the team's performance. Altec is a very talented, young player whom I could see a lot of growth in and I'm looking forward to helping him transition into the LCS from the Challenger scene."

A Tale of Two Cities
(or "Meanwhile...in Cologne...")



Sunday, April 6, 2014

NA LCS Sun, April 6th - Super Week

Today's Matches: 

1. Team Dignitas vs Counter Logic Gaming
2. Evil Geniuses vs Curse
3. XDG vs Team SoloMid
4. Cloud9 vs Team Coast
5. XDG vs Evil Geniuses

One last chance at redemption for all....

CAN YOU HANDLE THE DRAMA??

Saturday, April 5, 2014

NA LCS W11D2 Sat, April 5 - Super Week


Today's Matches: 

1. XDG vs Team Dignitas
2. Team SoloMid vs Team Coast
3. Curse vs Counter Logic Gaming
4. Team Dignitas vs Team Coast
5. Counter Logic Gaming vs Evil Geniuses
6. Team SoloMid vs Cloud 9 HyperX

The last game of the day is going to be one hell of a sweet match-up! 
GET READY!

Thursday, April 3, 2014

NA LCS W11D1 Thur, April 3 - Super Week

Today's Matches:

1. Cloud 9 HyperX vs XDG
2. Team Coast vs Curse
3. Counter Logic Gaming vs Cloud 9 HyperX
4. Team Dignitas vs Curse
5. Evil Geniuses vs Team SoloMid


------------------------------------------------

EU LCS PLAYOFF BRACKET:

Krepo gives us a Peek at his Life


If you haven't seen it, definitely check out (adorable) Mitch "Krepo" Voorspoels' latest blog post, My Life Before eSports. It's a very well-written insightful look into the pitfalls of his privileged upbringing and his growth as a person from spoiled, obnoxious kid to the sweet League of Legends Pro we know today. It was a fascinating read and I highly recommend it. 




Sunday, March 30, 2014

NA LCS W10D2 Sun, March 30th

Today's Matches: 

1. Counter Logic Gaming vs XDG
2. Curse vs Team SoloMid
3. Cloud 9 HyperX vs Team Dignitas
4. Evil Geniuses vs Team Coast


C9 have tied TSM for first place. Can they steal it away? 

Saturday, March 29, 2014

NA LCS W10D1 Sat, March 29th

Today's Matches: 

1. Dignitas vs Evil Geniuses
2. CLG vs TSM
3. Coast vs XDG
4. Curse vs C9

Dignitas will have a new midlaner as Goldenglue takes over for Scarra. And he'd better be good, because Scarra is some big shoes to fill!