Showing posts with label Faker. Show all posts
Showing posts with label Faker. Show all posts

Tuesday, February 10, 2015

OGN Recap Week 5 : Coco Breaks World CS Record!


by Pieter "antdriote" Cnudde

Week 5 of OGN had only four series and were all one-sided but still exciting to watch. Short version: Faker’s Ezreal dumpsters Samsung, giving Xerath to GBM should be illegal, the Najin brawl match went to GE and IM keeps climbing the ranks. Kalista finally gets good quality showing in Korea and RobertxLee lost his CS record to Coco. My name is antdrioite and I’ll go over the highs and lows of this weeks' OGN Champions.

The Xerath hype toned down a little bit this week but he was still picked or banned in 6 out of the 8 games. At least SKT stopped first picking it for Faker and he could show his skill on Ezreal, totally dominating Samsung. He survived many times on near to no health and his skillshot timing and accuracy was as expected, godlike. Samsung tried throwing another curveball by going Morgana mid and Rengar top. CuVee got an early kill but went full tank Rengar and could not pressure Marin enough to shut him down. Samsung got a dragon and gold lead, even picking up an early baron. Marin and Faker were too big, however, and cleaned up all the fights after the baron, resulting in a quick 32 minute game.


Game 2 was overall better for SKT. They had good dragon control and got an early lead with a turret and cs advantage. In spite of that, they still had issues closing out the game even, with the baron buff. Samsung was able to win some teamfights and even take an inhibitor. The next baron became the end of Samsung, Fury stole it but SKT won the fight 3 for 0 and ended the game after that. Cuvee didn't even die in that game and Samsung showed they can fight with a standard comp, although their strategy is still lacking to take a win off the other teams. SKT should be glad with the win but not really with their performance. They still need to improve on their midgame play. At least their P/B phase was better this week. (Please use Faker more.)

Friday had only one series but it was the most hyped one of the week. Four ex-Najin players against the current Najin lineup. Duke had already trash talked GE the week before so the expectations were high. GE Tigers responded with bunny ears and pinks costumes during the series. Najin wants to keep me happy by putting in Ohq and Cain in Game 1. But even if they do well, they're still put on the bench afterwards, because they think Zefa and Pure will magically make Najin win.

Game 1 started poorly for the Najin botlane with Cain giving up two easy kills to Gorilla. The game was quiet in the early game with GE being in control over the objectives and getting a small gold lead with turrets, some kills and CS. They were able to pick up a baron after getting a double kill on Ggoong and Watch. Sieging up with baron it seemed like the Tigers would close out the game but a good bubble on Kuro and Ohq getting reset after reset got Najin an ace and some room to breath. GE Tigers’ lead was too big however and with no additional catches, closed out the game with the next baron buff. One poor fight but overall a very clean game from the GE tigers. Ohq played very well that game not even dying once but it wasn't enough to win the game or avoid the bench.

Game 2 was a perfect stomp, Najin was able to get some kills early but they never got a lead. GE only lost one turret and dragon and snowballed great with Kassadin and using Kalista to get an early baron. The game ended at 32 mins after two aces and a second baron. GE showed great strategic play and that they have a big champion pool on all roles (except jungle cus jungle). Najin showed that Ohq and Cain still perform better than Zefa and Pure. GE won the grudge match in a dominating fashion.

Saturday was a long day even with only four games. I’m convinced CJ didn't care much about Jin Air or the coaches are completely oblivious how to do P/B. Jin Air is the one team you never want to give Xerath so if you don’t want to play it just ban it. Shy’s inability to play Gnar is also costing them a lot. 



Jin Air started the game a bit ahead with 2 early dragons and some turrets but the game swung rapidly after the third dragon. Ambition got the dragon and CJ was able to get a baron afterwards as well. Their gold lead grew rapidly with continuous tower destruction and kills. CJ tried to break down the inhibitor line with their 2nd baron but GBM’s poke and Captain Jack’s Kalista thought otherwise. Jin Air held CJ off and were able to take an inhibitor in response. After that CJ was never able to get back into the game. Even with a lead they were incapable to pressure Jin Air hard enough. GBM had flawless positioning and Coco could not trade with him in poke on Jayce. Jin Air eventually won after a 79 minute game with Coco breaking the world CS record.

The teamfight impact of Gnar and GBM’s Xerath play were too impactful for CJ and that should be blamed on their P/B phase. Coco is a great Jayce player but he got nerfed recently and he isn't a great matchup against Xerath. What surprised me the most in Game 2 was CJ’s unwillingness to adapt. They let the same picks through and only banned the Gnar. They picked up the Jayce again, let GBM have Xerath and Cpt Jack got Kalista again after his great Game 1.

That is pretty much all I want to say about the second game. Coco was useless in all the fights and Jin Air stomped CJ in a “quick” 47 min game. Shy was good on Mundo but not gamebreaking. TrAce's Rumble survived laning phase and did so much work in teamfights with the Equalizer, zoning out Coco and dealing massive damage on all of CJ.


KT vs IM had the same issues in P/B. IM nearly gets a perfect Game 1 against KT only losing a few turrets and one dragon because of a steal. They get an ace in return though and snowball the game to a great ending. Arrow never got a kill on Draven just like the rest of his team. Then we get to Game 2 and KT just picks the same things, except a Vayne, and they switched junglers with IM. I don’t get why they think it would change anything?

Two series in a row the losing team failed to see the weakness in their comps and just didn't adapt. And again the losing team loses even harder in Game 2. KT is really falling down and is the 2nd worst team in OGN at the moment after Samsung. Their lack of playmaking and understanding the meta is really hurting them as a team. IM had a funny BM with ZZ’rot portal Thresh but they aren’t at the top yet. They look better but I need to see good results against top teams before I’m sold on them.

Thanks for reading if you have questions or comments leave them below or on twitter.


 by Pieter "antdriote" Cnudde 

Monday, February 2, 2015

OGN Recap Week 4


by Pieter "antdriote" Cnudde

Another week of OGN (or LCK, as Riot wants us to say) has passed. Short version: Wisdom smites IM to victory against Jin Air. Jin Air finds their strength again and walks all over SKT. GE Tigers continues to dominate and Samsung remains winless. Najin decides to put in Ohq first again and Duke carries Najin with a double MVP performance. If that doesn't sound exciting, I don’t know what does. My name is antdrioite and I’ll go over the highs and lows of this weeks' OGN champions.
The inconsistency of the Jin Air Greenwings keeps saddening me. They started the week against IM, who were considered the weaker opponent, but lost in a very close 2-1 series. The whole series seemed to revolve about which team picked Xerath. Korea is in a huge Xerath hype bubble at the moment. Teams will first pick or blind pick Xerath almost every time because they fear that late game poke and one-shot ability. Even less skilled Xerath players will lock him in to deny him from the enemy team. This keeps confusing me and many other analysts since counter-picking can be very effective against it. True his late game is dangerous, but you can still punish the pick hard.

The first game went complete snowball starting with Chei randomly getting caught in the river while warding and it escalated out of control from there. Constant invades and Lil4c building a botrk on Gnar to split push against Mundo totally shut down Jin Air. Wisdom and Tusin constantly roamed together and acquired kill after kill. The Xerath pick helped a lot; poking down Jin Air and controlling the objectives without any problems. IM won the first game in one of the biggest stomps of this split. Jin Air’s lack of vision really punished them hard, showing again why keeping your vision up every game is very important in high level play.

Game 2 went way better for Jin Air. They kept their vision up and realized that if Tusin was gone, he was somewhere ganking with Wisdom. GBM showed once again why his Xerath should be feared and is worth picking up early in the draft to secure it. Slight mistakes in their midgame cost them two kills and a baron but they were still able to close out the game without too many problems. This is a reoccurring trend from Jin Air, getting great control in vision early but lacking a bit of smart shot-calling or the right wards. Then they slip up and give their opponents a chance for the comeback.
The last game was a thriller where Wisdom made a great baron steal that kept IM in the game, eventually leading to their 2-1 victory. IM picked away Xerath from GBM, but he showed a strong response with Ahri this time. Both teams traded objectives primarily losing some kills to a gank here and there, but some big dragon teamfights really got Jin Air rolling. Everything seemed to go Jin Air’s way until that one baron steal. IM was able to take two inhibitors and eventually close out the game against a 5 dragon-buffed Jin Air. The great late game of Lulu and Xerath broke Jin Air; Lil4c tried on Gnar but was just not as effective as a Wildgrowth Corki who flies into your team and wreaks havoc.

Friday was the least interesting day of the week. Two quick 2-0 stomps made it a rather short day for Monte and Doa, but it was good to see consistency from the two top teams in the league. Samsung still wasn't able to pull out a victory against CJ who styled on them pretty easily with the “Cocodin.” They tried late game in Game 1 with Cassiopeia, Mundo and Ezreal, but CJ never gave them a chance. Cocodin got rolling and CJ grew a huge gold lead by destroying tower after tower and ended the game very cleanly.

They went back to an early game strat in Game 2 which suited them better. Cuvee on Irelia was able to get some kills and be a threat but, in the end, nobody could stop Coco. Space pulled out Kalista again but was once again a null factor in the game; it was the Cocodin who carried CJ to their first Kalista win. It seems Space might want to watch NA LCS to learn a thing or two. CJ looked on top of their game again while Samsung hung behind with a poor draft phase and poor strategic play.

GE Tigers showed off against KT Rolster with their tank’maw comp. Smeb on Lulu and Pray on Kog’Maw gave all the fans a great show, proving that you don’t need to be afraid of Gnarvan with a Lulu behind your back. Pray got MVP in Game 1 and then let Kuro have his moment in the spotlight during Game 2. A great Icebourn Ezreal performance kept KT at bay and gave GE another 2-0 victory, securing their first spot in OGN.
Saturday was the day Jin Air wanted to bounce back from their defeat earlier in the week while IM had a chance to keep Najin at the bottom of the table. Once again SKT refused to put in Faker during their first game, meaning Jin Air banned away everything from Marin and picked up their signature Morgana for Trace. Jin Air learned from their mistakes against IM and had much better vision control in this game, giving them a few early kills and a dragon advantage. Marin played really well on Renekton but the strength of Jin Air’s comp and Pilot’s play gave IM the baron and win after a teamfight win at dragon.

Faker got his chance in Game 2 but SKT decided to first pick Xerath away from GBM. He responded with Ahri as usual. Another failed draft for SKT because of the Xerath hype. Chaser had great early pressure with Jarvan, resulting in kills and dragons. Jin Air was never pressured by the Xerath and steamrolled over SKT with Corki. Bengi had no impact in this game and really has to step up his game if he wants to keep competing with junglers like Chaser or Lee.

The last series of the week was all about the toplane. Duke was able to solokill Lil4c multiple times in both games, showing Gnar should probably be banned away from him. Ohq also proved that he deserves more playtime in the booth with a great Tristana performance in Game 1. Putting in Ohq/Cain and Faker in Game 1 of every series should be an obvious choice for both Najin and SKT, which isn't the case so far. Najin displayed great form in this series and I hope we can see more of that in the coming weeks.

Thanks for reading if you have questions or comments leave them below or on twitter.

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 by Pieter "antdriote" Cnudde 

Tuesday, January 13, 2015

WEEK 1 OGN/LCK BRINGS THE ACTION!



by Jerrod "Thousand Eyes" Steis

The first week of Korea’s professional circuit has completed and we can finally get back into professional LoL. Of course, one week isn't much in the grand scheme of things, but I think there are some good thoughts to take away from what we've seen so far. Keep in mind these are all just off of one series for most teams. This means what we've seen and what we get later on in the season might not match up. It’s also the first time a lot of these teams are working together since the merger and cutting out sister teams. There’s most likely a lot of work that still needs done.

KOREA IS THE FIRST REGION TO LEARN GNAR

Korea has always been known for being the dominant region overall, but they usually aren’t known for being the innovative ones or bringing out new metas. That’s usually reserved for EU or sometimes NA and then Korean players pick up and master it. We saw this with Ziggs, Maokai, and top lane Mundo for example. However this time, with the early start by Korea, they got the chance to be the pioneers. Gnar was almost always first pick or banned on red side. 

You could even bring up the ESL tourneys and say that EU and NA had a chance to bring it out and couldn't. We saw Gnar being played by Balls, widely regarded as one of the best top laners in NA, and he was mediocre on it to say the least. Meanwhile, the Gnar that was seen during Week 1 ranged from pretty solid overall to extraordinary and was an example of why Gnar is so powerful. Granted his 33% win rate wasn't anything spectacular, but even the losses had some good plays involved. 

The one win with Gnar in Smeb’s Game 2 from the GE vs IM series was absolutely spectacular. Not only was he able to win his lane pretty convincingly, but his late game team fighting and overall control of Gnar’s rage meter was impeccable. He was able to teleport at perfect times and control teams with his ults whenever needed. It’s safe to say that IM won’t be playing Gnar any time soon, and eventually he’s going to be permabanned as other pros learn to play him.

On a bit of a side note, it’s interesting to see that Korean players are more open than ever to trying new and innovative things. Wraith picked up not only a Lulu support, when she’s usually a flex mid or top pick, but a Syndra support as well. To be perfectly honest, the Syndra support - while not an optimal position for Syndra - didn't work out all too poorly for Samsung. The peel she had and ability to lower a tank that dove on the carry was pretty effective.

FAKER IS STILL GREAT, BUT CAN'T SOLO CARRY

One of the biggest things I saw was how teams were able to just shut Faker down. Barring his Game 3 vs. Najin, Faker didn't really accomplish much when he played. SKT won their series vs. Najin, but Faker went 1-1 overall. Also in the game he won, he had an early gank from Wolf (who ended up taking the MVP away from Faker who had a pentakill). He needed help getting ahead to become the monster he was always known to be. His Xerath was just not impactful and they even put him in a lane that was destined to lose, as well as giving him a champ that isn't really his playstyle. Easyhoon is outshining Faker on almost all aspects outside of assassin play, which is still only on the outskirts of coming into the meta.

Speaking of Wolf, he’s really shown to be one of the star players with Easyhoon on SKT. His roaming on Janna was top notch and he made his presence known all around the map in both controlling his champion and controlling vision. He almost single-handedly gave Faker his snowball in Game 3 vs IM. Also his Janna became ban worthy after that series which says a lot when you’d rather ban out a support than either mid laner SKT has.

Both Bengi and MaRin looked pretty good in the pre-season, but once they got into the regular season they had a noticeable drop in performance. Bengi just seemed to not know where to be exactly and MaRin lost a few lanes and didn't position his Rumble ults as well as he could have. Combine that with no response to the camping of Faker that CJ Entus pulled off in their second game against SKT and you’ll find a struggling SKT that seemed to pick up where they left off at the end of last season.

RIOT KEPT OUT OF OGN'S BROADCAST

When I saw that OGN would be broadcast for free on Riot’s stream, I was feeling both excited and worried. I was happy that finally the best region in League was going to be as well covered and open to the public as it always should have been, but I had reservations to how Riot would go about it. MonteCristo and DOA are known for their strikingly different style of casting. DOA cracks jokes about the game and talks about his support *insert carry champ* and Monte is very upfront and brutally honest in his analysis of teams play as well as Riot’s decisions in where they move the game.

My biggest fear was that they would try and tone down Monte and DOA in order to fall in line with what the NA and EU LCS casts were like. The recent news of them replacing the LPLEN stream didn't really inspire a lot of hope either. To my delight though, the OGN steam was left untouched. The only difference is where you go to watch the stream. 

According to Monte, both he and DOA are still contracted to OGN and are not considered Riot employees. This gives them a bit more freedom in their ability to cast within their own style. Overall, I’m very happy to see that nothing noticeable is different on the Korean scene coverage.

CJ ENTUS IS MAKING A (bit of a) COMEBACK

Being a CJ fan, I remember seeing that they played SKT and thinking of how they’d most likely get rocked by Faker and Bang/Wolf. I was wonderfully surprised to see that all the players on CJ stepped up to the plate and really improved their play from the preseason. While overall the games themselves weren't exactly high quality in terms of strategy, CJ still looked much better than before.

SKT was making poor and cocky calls all throughout the series and CJ not only called them on it but came up with some great plays of their own. CoCo really shined this series and Shy also proved to be a very powerful and annoying Mundo. Even Ambition seemed to be getting more comfortable in his new jungle role. 

One of the biggest and most surprising things for me though was watching Space. Space has always been known as the player that held CJ Frost back, that MadLife was stuck in “Space Prison.” This series, however, Space made plays. His Corki was just the right amount of ballsy in order to get in and get out without dying. To be honest, it seemed more like MadLife was holding Space back in the series as he was missing some pretty easy skillshots. His vision control was very aggressive though and he was able to get a few nice flash Flays in the second game on Thresh.

One thing I think CJ needs to work on is their pick/ban phase. They didn't ban Gnar in either game, and while MaRin didn't perform spectacularly in Game 1, the composition almost certainly should have left CJ reeling. Let’s look at the P/B phase for Game 1:
While I admire the Janna ban from CJ they left Gnar open first pick, which was immediately locked in by SKT. The Jarvan and Corki pickups were nice though. Now at this point, it should be noted that Easyhoon is playing mid and not Faker. 

Easyhoon is known as a much more passive player and prefers mages rather than assassins. This becomes important when Xerath gets locked in. Xerath is all about poke, and CJ countered with Mundo and Braum, two beefy guys that can stop the poke. Once those were baited out, SKT locked in Lee Sin and Sivir for the massive engage from Annie, Gnar and Sivir which has almost no way of being stopped. CoCo locked in Jayce as a final pick, which didn't really put a lot of pressure on to Easyhoon in lane like you can with a blind pick Xerath.

Honestly, CJ got played hardcore in picks and bans. They left Gnar open and then fell for the thought of it being a poke comp with Xerath rather than taking a deeper look at the Annie and Gnar picks. Yes, SKT is very mid-centric, but they have other good players as well.

It was through some good objective control and some sloppy play by SKT that CJ could pull out the win in the first game. Shy got too tanky to deal with and literally could fight three people at once while his team mopped up the rest.

CONCLUSION

Overall, Week 1 of OGN brought a lot of interesting stories in ways I didn't expect. I knew that Gnar would be an insta pick/ban in every almost every game. I had also figured, as we got closer to the actual broadcast, that Riot was not going to do much to mess with Monte and DOA.

Seeing CJ wake up and SKT and Faker struggle was a bit of a surprise though. All of the unorthodox picks were really fresh from Korea as well. It’s shaping up to be an exciting split for OGN/LCK. Lots of new teams and strategies, old players, new players, and now a way to see it all for free!

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by Jerrod "Thousand Eyes" Steis

Monday, February 17, 2014

Notice us!

Faker-senpai by Honolein

Just one of the amazing pieces of Fan Art featured on our new Fan Art page. Be sure to check it out!