by Reece "SabrewoIf" Dos-Santos
Sword of the Occult
In this meta, it's becoming a lot more
common to see hyper-carries snowball their games out of control while having
the hard protection of the new breed of top laners like Alistar and Maokai. So
in such a meta where snowballing AD Carries are seemingly more important than
ever, why do most choose to ignore the basic snowballing item? Simply put, most
people choose to ignore the benefits of Sword of the Occult because of the
drawback of losing stacks when you die, but also because the item choices for
an AD carry are typically very rigid. Statistically speaking, if you come back
to lane with a fresh Sword of the Occult, you will be coming back with less
power than you could have had building up to another item. Sword of the Occult
will always remain a situational pick, a buy that is made when the user has
complete confidence in their ability to wait out its low power period and build
up the stacks. A typical time where I would purchase the item myself is when
you know your jungler is coming for a gank while you are still at base or in
the build up to the first dragon fight as both provide easy opportunities to gather
assists and kills immediately from purchase, thus voiding the period of low
power that the item has while unstacked. With a correctly timed purchase, you
can change the game with Sword of the Occult, but with a badly timed purchase
you could also do the same. The item is only as efficient as its user. 110 AD
and 15% movement speed at full stacks is a prize that shouldn't be overlooked
if attainable and right now it’s more attainable than it’s ever been before.
Wit's End
I myself am very surprised at how
underestimated Wit's End is as an item. In my opinion, ranged auto attackers
with magic damage in their kit like Nidalee, Tristana and Teemo could greatly
benefit from both the 50% attack speed boost and 25% magic resistance, but on
top of that; the way these champs are played allows for frequent and efficient
use of the passive which both adds 42 magic damage per hit onto basic attacks
as well as stealing 5 magic resist from the enemy, stacking 5 times while
adding 5 to your own. These are not light statistics. A typical Nidalee player
could see an even greater burst potential from fully stacking Wit's End,
applying the hunted debuff and finishing off with an even stronger Takedown.
Similarly, a Tristana might choose to build Wit's End as their attack speed item
to further boost the potential of her Explosive Shot and Buster Shot while
stacking to be more resistant against a magic damage team. Wit's End also sees
benefit on tanky melee auto attacking champs like Volibear and Warwick, both
stacking well with their ultimates and the latter being able to fully stack the
passive immediately with the 5 hits of Infinite Duress. Another seemingly unknown benefit of Wit's End
is its ability to counter the passive of Thornmail. The on-hit effect of Wit's
End not only ignores Thornmail’s passive, but slowly reduces the damage of the
reflected damage with each stack while making Wit's End’s passive damage
stronger, allowing for a champion, who initially took more damage than they
dealt against Thornmail, to negate the item and deal more than Thornmail can
reflect.
Ardent Censer
Ardent Censer is an item that got
immediately glossed over upon its release; it isn't built on many champions and
is generally ignored in favour of other support items most likely because of
the specificity of its passive’s benefits and the seemingly low stats it
provides the owner. However, it should certainly be considered as a first or
second item on any AP support like Nami, Morgana and Janna. In lane trades, you
cannot afford to ignore a benefit such as 25% extra attack speed onto your AD
Carry for a whole 6 seconds which can be refreshed by another heal or shield;
making Janna by far the biggest benefactor of this item by applying the passive
with every tick of Monsoon as well as Eye of the Storm. In addition to being
proc’d off of champion abilities, Ardent Censer can also be activated through
the use of items that heal and shield such as Mikael's Crucible and Locket of
the Iron Solari. A powerful combo of items on heavily AD teams is Ardent Censer
and Locket because activating the latter provides the attack speed boost of the
former to all allies affected by the shield. This item also allows for
champions like Tristana with Attack Speed steroids already implemented into
their kit to further excel while allowing other AD Carries that lack an Attack
Speed boost to try and keep up without being out DPS’d. Lucian particularly
benefits from the extra Attack Speed as it provides a more satisfying Culling.
This also stacks with Youmuu’s Ghostblade, which could greatly increase the DPS
of Lucian’s ultimate as well as any ADC’s DPS in general.
Banner of Command
Banner of Command is the product of
reworking the old Summoner Spell: Promote, which showed promise but was simply
outclassed by other Summoner Spells in usefulness. As an item, the active is
now far more accessible and a great way to affect map pressure while picking up
CS from across the map. An effective use of a siege minion promotion can easily
turn map pressure against your opponent for being out of position. A typical
time to use the active would be in the bottom lane when a baron dance is
occurring, this way while minutes are passed battling for the objective you are
still gaining map pressure through effective split pushing. To opposite effect,
you could have the active promoted minion pushing the top lane while you dance
around the Dragon. This item also allows for a double split push in the sense
that you could be pushing a lane yourself and providing 15% extra damage to
your nearby minions while using the active in another lane to keep pressure on
another side of the map. If you even desire to take the minion siege party act
further, you can build the Captain enhancement on your boots and provide 20%
movement speed to nearby minions as well as the extra damage from Banner of
Command. While Banner of Command won’t help infamous Tryndamere’s push out even
harder, it can be an enormous asset to AP champions that wish to split push or
gain more control. 80 AP and 20% CDR aren’t even laughable stats either;
they’re both very helpful and high stats that put the item on par with most
others in terms of usefulness. The real key to building Banner of Command is
how often and actively you utilize the active and passive. If you plan to spend
a lot of time creating map pressure as an AP champion, this is a must buy in my
opinion. Another overlooked effect of this item is that the passive increasing
minion damage also affects the pets of certain champions such as Elise’s
Spiderlings, Heimerdinger’s turrets and Zyra’s plants, but unfortunately
doesn't affect Annie’s Tibbers.
*If you haven't already seen it, be sure to check out Underestimated Items Part 1.
*If you haven't already seen it, be sure to check out Underestimated Items Part 1.