Tuesday, February 17, 2015

Making Picks and Bans Interesting



by Jerrod "Thousand Eyes" Steis

The first four weeks of the LCS are under wraps and this season has shown a huge improvement in the pick/ban phase from both the perspective of teams and from the overall balance of the game. Where we used to see the same bans and consequently the same picks throughout the season, we’re now seeing some mind games being played, leaving strong picks open in order to counter them. We’re also seeing a few stylistic choices being made depending on the team.

First off, if we want to look at how things have changed we have to make sure we understand where we came from. If we look at the statistics Kassadin was a permabanned champion in both NA and EU during the 2014 season. He was picked or banned in 92.2% and 98.2% of games respectively. Far and away he was the most feared champion all of Season 4. People just didn't know how to beat him. He could be shut down in lane and still scale incredibly well into the late game. In fact the closest champs to him in bans had 53 in NA (compared to 90) and 41 in EU (compared to 101).

Another group of consistent picks or bans was the trio of Evelynn, Elise and Lee Sin in jungle. Lee Sin was easily the number one jungle pick/ban, but while NA was more adamant about Elise, EU focused more on Evelynn. Regardless, no other jungler was even above 21% in either region. Meaning you saw one, or most likely two, of these three in almost every single game in Season 4. Other notable champions with high pick/ban ratios were Ziggs, Lucian, Thresh and Morgana.

When you look at the ADC position, Lucian was the clear dominant champion throughout the season. He was picked or banned in over 60% of games in both leagues. No other ADC stood the test of time like he did. Outside of Lucian we saw the other ADCs all get some time in the spotlight with Twitch and Kog’Maw getting the most of it.

Overall, if we look at the top 16 champions from both regions, enough to cover an entire pick/ban phase, we can see that these 16 champs were all selected in over 40% of the games over the entire season.

NA Pick/Ban

Champion
Bans
Picks
Wins
Losses
Win %
Picked/Banned in % of Games
Primary Role
Secondary Role
Elise
28
78
45
33
57.7
94.6
Jung

Kassadin
90
14
7
7
50
92.9
Mid
Top
Lulu
53
51
28
23
54.9
92.9
Mid
Top
Lee Sin
46
52
30
22
57.7
87.5
Jung

Thresh
15
60
30
30
50
67
Support

Braum
28
46
29
17
63
66.1
Support

Morgana
16
57
25
32
43.9
65.2
Support

Lucian
15
54
30
24
55.6
61.6
ADC

Yasuo
42
26
16
10
61.5
60.7
Mid

Evelynn
28
31
15
16
48.4
52.7
Jung

Kog'Maw
19
36
17
19
47.2
49.1
ADC

Ziggs
32
22
9
13
40.9
48.2
Mid

Jax
29
25
9
16
36
48.2
Top

Tristana
17
33
20
13
60.6
44.6
ADC
Mid
Twitch
20
27
13
14
48.1
42
ADC

Orianna
6
40
16
24
40
41.1
Mid



EU Pick/Ban



Champion
Bans
Picks
Wins
Losses
Win %
Picked/Banned in % of Games
Primary Role
Secondary Role
Kassadin
101
9
7
2
77.8
98.2
Mid
Top
Lee Sin
28
69
34
35
49.3
86.6
Jung

Evelynn
38
47
24
23
51.1
75.9
Jung

Lucian
5
74
38
36
51.4
70.5
ADC

Elise
16
59
32
27
54.2
67
Jung

Ziggs
39
34
16
18
47.1
65.2
Mid

Thresh
11
61
33
28
54.1
64.3
Support

Morgana
16
49
32
17
65.3
58
Support

Jax
41
24
9
15
37.5
58
Top

Twisted Fate
40
23
11
12
47.8
56.3
Mid

Lulu
19
38
20
18
52.6
50.9
Mid
Top
Kayle
38
19
13
6
68.4
50.9
Top
Mid
Twitch
32
24
14
10
58.3
50
ADC

Yasuo
37
17
7
10
41.2
48.2
Mid

Orianna
25
23
10
13
43.5
42.9
Mid

Braum
14
31
14
17
45.2
40.2
Support


Combine this with the fact that both regions only had 2 of these 16 spots taken by champions unique to that region (Kog’Maw and Tristana in NA replaced by Twisted Fate and Kayle in EU). Throughout all of the meta changes that we saw covering the entire season, these 16 champs dominated the scene.

Now looking at this season, NA drops below 40% pick/ban at the 17th champion mark, Azir. This is already an improvement. Keep in mind this is before we see any large meta shifts to bring in other champions. It gets even better when you look at EU. To break below our 40% threshold we would have to go down to the 21st champion in the list which is Lulu.

Another stat to look at is the total number of champs played in both years. In the 2014 Summer Split we had 67 champions selected in the pick/ban phase. In the 2015 Spring Split we've already hit 49 in NA and 51 in EU. Diversity is most definitely up this year.

What I’d really love to go into more depth with, though, is the process of picks and bans and how that’s changed this year.

Last year we saw Kassadin permabanned through the entire season. This almost felt like one team was almost always down a ban, because you just could not let him through. He would be first picked by the blue side team immediately. Following that we would usually see bans go out towards the flavor of the month champions with no regard to personal preference. These champions were just strong in anyone’s hands.

Bans, in Riot’s mind for the professional scene, should be more used to handle champions that are strong in an individual player’s hands. We’ve actually seen this more often this split with champs like Rumble and Leblanc being banned out. These are champs that, while strong, are only ban worthy threats in the right hands. We’ve also, in relation to this, seen different opinions on what should be first picked when it is left open.

Extremely strong champions like Ahri, Maokai and Lissandra have ways to play around them through lane swaps or early ganks. Outside of maybe Gnar, almost every champ has some kind of a strategy or counterpick against them. Lissandra can get rocked by Kassadin or Irelia. Kassadin and Jax have a hard time dealing with lane swaps because they get starved out of gold and experience. The amount of, god forbid I use the buzzword, strategic diversity is really great this season compared to last and while things aren’t perfect Riot should be commended for what they have done.

It will be very interesting to see where things go from here once we get a strong meta shift. Now that there isn't a champion that is so strong they have to take a long overdue look at them (Kassadin), bans are much more wide open. Teams play around leaving things open like Gnar in order to try and counter them. They also focus bans more on champions that each team has shown strength with rather than overly powerful champs. Once J4 is brought back into line, or other junglers are brought up to his level, and Gnar is toned down as well, bans will function a lot more in Riot’s idea. Things are never going to be perfect, but we have seen a lot of more unique champions this season than we did four weeks into Season 4.

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 by Jerrod "Thousand Eyes" Steis

Thursday, February 12, 2015

EU LCS Week 4 Preview- Games to Watch


by Reece "SabrewoIf" Dos-Santos 


Week 4 of the EU LCS is about to begin, these are my picks on what will be the games to watch:

Day 1- Giants Gaming (2-4) vs Gambit Gaming (1-5)
Coming out of their first win of the split against H2k, the seemingly tilting Gambit squad should be going into this game with renewed confidence and their heads held high. If they can sustain the momentum and avoid being put behind early they should be able to give a good game to Giants. The lane to watch will more than likely be top lane since both Cabochard and Werlyb are key components in their team’s victories. Jungler interaction with the top lane will definitely be a swinging point in this matchup

Day 1- Unicorns of Love (3-3) vs Roccat (3-3)
This match has a lot of weight in being the match that decides who is biggest challenge to the top three in Fnatic, SK and Elements. As it stands UOL are 1-2 against the top three taking a game off Fnatic while Roccat stand at 0-3 against the top competition. On the flip side however Roccat have yet to lose against any non-top three team while UOL slipped up to the Wolves last week. In terms of skill and potential I’d have these two at the same. Being arguably the two most hyped teams going into the split, this will surely be a hotly contested match.

Day 2- Copenhagen Wolves (3-3) vs Fnatic (5-1)
Of all the matches in day two I picked this one because the Wolves have recently shown a sturdy resilience and a refusal to be defeated early. Soren in particular has had a really good time in some of the Wolves’ games. The matchups of Freeze vs Steeelback will be interesting to watch as well as seeing who can leave a bigger map-wide impact between Reignover and Airwaks. This game can go the way of the Wolves if the right conditions come into play, a victory here could also really help turn some heads to them being a dark horse for the playoffs. But Fnatic will be looking to shut out any more surprises after their loss to the Unicorns last week.

Fantasy Forecast:
If you have any SK or Fnatic members it’s in your best interest to slot them into your team with high scoring games on the outlook for both. Elements owners should also be rather happy with what should be fairly easier games on the cards for them too. While a shock result for the Wolves against Fnatic could happen, their week also starts against SK so be mindful. Unicorn and Roccat owners will be hesitant as both heavily impact the other’s weeks. Giants owners should also be mindful as while SK seems like a sure loss, Gambit might go either way. Any H2K and MYM owners should avoid fielding those players/teams as it looks to be fantasy drought for them this week, hard games as well as lineup changes and internal conflict come to mind.

Reminder- KaSing is now H2k’s starting support over Voidle.


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by Reece "SabrewoIf" Dos-Santos 

Wednesday, February 11, 2015

How Much Should Riot be Involved in Team Conduct?


by Reece "SabrewoIf" Dos-Santos 

The recent controversy regarding MYM and their mid laner, Marcin “Kori" Wolski, has brought the dark side of LoL esports into the light. One of the main questions raised by the situation is just how involved should Riot be in the goings-on of each team?

We've hit a stage where we can no longer use the excuse of  “growth.” Yes, the scene is still growing, but far too many teams are allowed to fly under the banner of Riot and the LCS while going unchecked in terms of conduct. The LMQ saga, the business with Lemondogs and NiP, it seems like not enough organisations are taking the scene seriously and respecting it and its rules, not to mention simply taking advantage of their own players and staff. As the organizers of the LCS, Riot should be well in-the-know of what goes on within each team.

While I’m not suggesting a full-on big brother like grip, it's concerning that on a few occasions it seems like Riot hasn't been fully in the loop with what goes on with their teams. This is worrying because the players and even some of the staff are still quite young and for many, this is their first experience in a job like environment. It's Riots responsibility to ensure that in some way or another, teams are regularly checked up on and to first and foremost protect their players.

Be it a union or a set group of Riot employees, someone should be involved in making sure players and staff are paid on time rather than waiting on empty promises. Players and staff should know where to go if they’re threatened in any way and they should be assured that something will be done as soon as the problem is reported. Players shouldn't be used as placeholders, than swept off their job after two or three weeks of play, nor should they be blackmailed or manipulated by contractual affairs they’re likely not used to. While Nick Allen and his team do a great job, these things are still happening, so something needs to change. It's events like these that provide crucial building blocks for an organisation to improve itself.

The last thing anyone wants is the LoL professional scene to gain the reputation of a backstreet mafia where shady characters rule. The uproar and backlash of young people being blackmailed and exploited is unforgivable. This isn't something that can slide.

I personally think it would be shameful to allow Meet Your Makers to continue to exist within the LCS. Riot have shown effective disciplinary action against shady actions from organisations in the past, a memorable one for EU being the banning of Lemondogs. I believe MYM should be given the Lemondogs' treatment and also be banned from the scene, especially considering the difference in magnitude of the two offences. If they can force Alliance and Evil Geniuses to rebrand, they can surely do the same for the MYM players, but it would be a dark shadow over the LCS to allow the players to continue under a brand that has pretty much tainted its reputation. In some situations, sorry just isn't enough. The removal of Falli from the MYM squad is a good step by them but it doesn't make everything okay.

Seeing as there hasn't been a situation that is quite like this one before, the decision here will live on as precedent and can either act effectively as a deterrent for it ever happening again or not set the right example and become problematic in the future. With power comes responsibility. MYM have grossly neglected theirs, so Riot needs to appropriately administer theirs and ensure something like this never happens again.

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by Reece "SabrewoIf" Dos-Santos