There is only one match Today and it's LCS-relegated MILLENIUM vs challenger NINJA IN PYJAMAS. Currently, NiP is favored by over 70% of the voters at lolesports. This particular incarnation of NiP...(Lemondogs in Pyjamas)...has a lot of familiar talent, including Zorozero, Mithy, Nukeduck and Freeze. (You may not have known this, but NiP's symbol is not a ninja shuriken - it's a picture of a revolving door.) Stealing back a slot in the LCS from the ailing Millenium is possible, but whether their roster can stay in one piece after the post-relegation shuffle remains to be seen. However, no matter their shirt color, these guys are all LCS worthy.
Wednesday, April 23, 2014
Tuesday, April 22, 2014
LCS Fans - Get pumped up for Braum, the Heart of the Freljord!
Braum is 'The Interceptor,' putting himself between his teammates and danger and taking the blows for them. He has an interesting skill set with some slow and stun capabilities, but his biggest advantage seems to be his shield. This sounds like the kind of champion who will produce #BIGPLAYS with clutch saves and he should be a lot of fun to watch.
LCS eSports Question of the Day:
Curse Voice is a third-party add-on to League that allows for team voice chat, but its overlay also includes Champion Ultimate and Jungle timers. Some players love the idea while others feel this is an unfair advantage over people who don't install it. So our Question of the Day, LCS Fans, is:
Curse Voice...Good or Bad?
And here's what you had to say:
@ste_coolname123 wrote: I don't need a client to tell me ultimates cd as long as I can follow the action/simply ask teammates, and I think lol is one of those games which should be chat-less so, not even a bit interested in oral communication.
@D3nn0s wrote: I don't know.. I like the ult timer of allies but that's it. But I agree with people who say Riot must implement it so either everybody has it or nobody has it. The automatic timer (even tho you have vision) is a terrible thing imo..
@Chef_Lu_Bu wrote: haven't used it. I'm not a fan of, as I understand, it keeping track of things like camp spawns and such. I think that memorization of spawn timers is something indicative of a skill-cap. Not every player can FADC in street fighter, and the game doesn't do it for you, because you're supposed to learn it on your own.
@Konman81 wrote: I think its good because it is forcing players to get better about timers... Watching diamond games players already time everything.
@the_grimmia wrote: It's not like timers are hard to remember. Buffs are five, drake is six, and baron is seven. It's math. Use a calculator rofl.
@DungOhBeetle wrote: Jungling since start of season 3, getting the timers wasn't hard for me, people complaining about static timers is moot. I think the only problem is it third party software, if riot patched in auto timers people would still bitch and moan, but at least it would promote some strategy around objectives for those who don't strategize at all in the game.
@JamesConnor wrote: I think in the sense of pushing Riot to integrate systems like this into the game, it's good. Dota does fine with voice in game
@SearchThisCity wrote: Regardless of the whole spawn timer debate, its a very solid and reliable communication system, its better than skype!
@Gregorok wrote: Curse voice is good, doesn't really give unfair advantage. One could only wish that Riot would have done it themselves.
@PyunTaeFoo wrote: I think the idea is great, but not releasing it in full limits teams, if you have it you have an advantage and if you don't, well..Knowing timers is just gonna tell you when dragon or baron respawns, it still won't save bad players from bad rotations. Koreans play in windowed mode and keep timers in a wordpad, this is basically the same except you don't have to manually enter it.
@Fighter9363 wrote: Its good with all the timers and stuff and the chat thing when you can talk with your teamates is awesome!
@spdivr1122 wrote: Good. All it does is give you ult timers and baron/dragon time if you had vision. Nothing else.
@GoonLvOver9000 wrote: the voice comms part is golden, the timers are broken and bad for the game
Monday, April 21, 2014
An Interview with Joey "YoungBuck" Steltenpool
Interview and Foreword by Andy L. Bloodvayne
The age old adage, "third time's a charm," definitely
holds true for Dutch professional League of Legends pro, Joey "YoungBuck"
Steltenpool. After flirting with the LCS on his previous teams, Mousesports and
Samurai in Jeans, the charismatic top-laner finally acquired a roster that made
it into the 2014 spring season of the EU LCS with the Copenhagen Wolves.
YoungBuck's team, PrideFC, was picked up by the Wolves with
current teammates Unlimited and cowTard, as well as familiar EU LCS faces Shook
and Rekkles. For the lack of a better word, their roster shred through the
amateur scene, taking first in tournaments such as DreamHack, Gamescom, and the amateur tournament for IEM
Cologne. When the team lost both Rekkles (to Fnatic) and Shook (to Alliance ,)
they acquired Amazing and FORG1VEN, two members who would later be considered
breakout stars in the most recent season of the EU LCS.
Though finishing with a 13-15 record at the end of the
season, the standings were incredibly close - with first through sixth place
being separated by just a handful of games. YoungBuck delivered an impressive performance during the Spring Playoffs, including an extremely tight series with both
Alliance and Gambit, but ultimately the Wolves fell into the sixth place slot,
becoming the final team to enter into the Summer Promotions (to be held later
this week.)
While his team's LCS slot is on the line, YoungBuck has
tasted the big leagues, and he's determined to train harder than ever to preserve
his seat and prove that his team is more than capable of taking on the EU LCS juggernauts.
LCS CENTRAL PRESENTS:
AN INTERVIEW WITH JOEY "YOUNGBUCK" STELTENPOOL
Hi YoungBuck. I'd like to thank you for taking time out of your schedule to do this interview. Everyone at LCS Central is a big fan of yours. I want to start off by congratulating you on finishing up the Spring Split of the EU LCS. Regardless of how you finished, you and your team made it to the end and looked impressive against favorites like Alliance and Gambit Gaming.
Before entering the LCS, it's almost an understatement to say that you and your team dominated the amateur scene, taking first at DreamHack Summer, Gamescom, and IEM Cologne; how has the transition from the amateur circuit to the LCS been like? Did a part of you expect your dominating performances to transfer over against the professional teams?
Victorious YoungBuck hugs ex-teammate Rekkles after a win against Fnatic.
Cloud 9 Reigns over the NA LCS
Celebrating their win beneath a shower of glittering confetti, Cloud 9 looked happy. Not ecstatic. Not Overjoyed. Just...happy. Because long before the third game of their NA Championship series vs TSM ended, they knew they had it in the bag. The raucous jubilation that usually comes with a hard fought victory will have to wait for the teams in relegation. Having eyed the throne all season with an assortment of swords and poisons in their bags, Cloud 9 quietly disposed of all fake kings and seized the NA Kingdom, undaunted by the chants of the masses - and now, all TSM fans can do is bow to them and recognize their serfdom.
Grats Cloud 9...and hail to the kings, baby!
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Wild Turtle enjoys a beverage backstage before their match vs Cloud 9.