Photo courtesy of Riot Esports
by Andrey "Hammett" Kuchynskyi
Fnatic declined a
remake of their potentially bugged game vs SKT because they knew, even if they pulled it off,
it wouldn't come out any better. They won the game
basically. They
were the closest out of the entire world to beat SKT. It's better to say
"a bug
ruined it" instead of "a
bug ruined it, we remade it and got stomped."
Because really, you don't want to make another 10 floor card house after someone drops a hammer in another room
causing your most recent one to collapse; or when you play Flappy Bird and you pull off 5 times your high score, you won't immediately restart it to try and beat it
Throughout this
game, I was
ready for SKT to win in the end. It is noticeable that Koreans and Chinese, especially on MSI , wait for a mistake from their opponents. Whenever a really small
misplay happens, they make sure it is punished to the end, and then abuse their lead out
of it. So the
goal for other teams is basically to
play 100% perfectly in regards to committing mistakes. Fnatic did that until the Nautilus ult over the
wall in mid. At that point, Nunu and Rumble pressed R and all
the frontline follow-up from Fnatic got melted while this combo zoned Steelback and Febiven. That was Fnatic's first misplay. They still didn't fall from it and kept doing their thing perfectly, but
that bug happened (which is really well-known in soloq.)
So in a bigger picture, I am sure everyone felt
like Fnatic could have won. Maybe even SKT . This is one of the games
we all play and watch League for. This is what "gg" is, and it doesn't mean that other games are not good enough. It's just we all love League and play it for
these games.
This will become
another Fnatic classic moments. There were moments when FNC took the lead on EU LCS and then suddenly collapsed because of a
misplay. And right after those moments, Huni and Reignover would take over and make a comeback. This game was the same, when Sejuani stole the Baron and forced SKT back.